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Adrià Fernández Amaya
Adrià Fernández Amaya

Adrià Fernández Amaya

3D Character Artist

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About

  • 3D Character Artist with 5 years of experience specializing in modeling, sculpting, and anatomy-driven character creation. Skilled in clean topology for deformation, anatomy, and PBR texturing workflows tailored for stylized and character-focused projects. With experience across both artistic and technical disciplines, I approach character production with a strong understanding of form, structure, and efficient workflows.

  • Passionate about character-focused work, I aim to contribute to creative teams where strong artistic direction and thoughtful craftsmanship are valued.

Experience

3D & 2D Artist (Marketing & Game Assets)

CollectibolFeb 2025 — Present
  • Joined the project as a 3D marketing artist and quickly transitioned into leading the visual direction of the card design.

  • Redesigned the first album visual style, establishing the official brand look used for the product launch and subsequent releases.

  • Lead artist responsible for all subsequent albums, variants, and physical card editions.

  • Created 3D renders and animations for marketing campaigns, contributing to social media content.

  • Contributed to social media content reaching 3M+ combined likes across official club accounts.

  • Supported the product's launch, which reached #1 Sports Games, #3 Free Games, and #1 Card Games on the App Store in its first week.

Marketing 3D Artist

AlgoritcomOct 2023 — Jun 2024
  • Modeled and optimized 3D environments, props, and vehicles for real-time integration in Unity.

  • Created and animated customizable avatars, including rigging, blendshapes, and adaptable clothing systems.

  • Developed PBR materials and implemented assets within a real-time production pipeline.

  • Produced renders, videos, and motion graphics for marketing and project presentations.

  • Built and integrated a motion-capture avatar using Rokoko Studio, creating the full rig and setup from scratch.

  • Worked across multiple disciplines in a fast-paced startup environment (~15 people).

Freelance 3D Artist

FreelanceAug 2021 — Oct 2023
  • Delivered freelance 3D assets and visual content across game development and visualization projects.

  • Modeled, textured, and animated production-ready assets adapted to different pipelines and client requirements.

  • Managed full production workflows independently, ensuring timely delivery and clear communication.

3D Artist

CIFOGNov 2020 — Feb 2021
  • Contributed to a VR recreation of the daguerreotype creation process for the Girona Cinema Museum.

  • Modeled, cleaned, and textured scanned assets, optimizing them for real-time use in Unreal Engine.

  • Project was publicly exhibited at the museum.

3D Artist

PRODUKTIASep 2020 — Nov 2020

Education

Concept Art Studio

Dibujar BienNov 2024 — Nov 2025

Course on design and creation of digital characters and creatures

EOIDec 2024 — Mar 2025

AA & AAA videogame development course with Unreal Engine

EOISep 2024 — Nov 2024

Art for videogames

IBOIXSep 2022 — Jun 2023

3D animation and video game programming

CIFOGSep 2019 — Jun 2021

Skills

PROGRAMS

No skills

TECHNICAL SKILLS

No skills

CORE SKILLS

No skills

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